Telstra and Linden Lab to provide Australian servers?

Over the past 72 hours I’ve had two people contact me saying they’ve heard that Telstra may be negotiating with Linden Lab to have Australian-based Second Life servers. This syncs with some comments made by Telstra’s General Manager, BigPond Innovation, Jason Romney at a seminar I attended this week. There’s no great surprise really – Telstra is Australia’s largest ISP and also has the largest SL investment and anything that improves the lag in Second Life will be welcome.

We’ve contacted Telstra to confirm any further details.

Comments

  1. That’s fantastic news.. It’s taken some time, but I do wonder how true this is and if it is that’s awesome.. I’m keen to see how Second Life runs when you’re only 1000km away from the central hub… Hmmmm !!!

    Hopefully it doesn’t result in more network problems , it’d suck to get stuck on bigpond servers and not be able to teleport out 😉

  2. That’s fantastic news.. It’s taken some time, but I do wonder how true this is and if it is that’s awesome.. I’m keen to see how Second Life runs when you’re only 1000km away from the central hub… Hmmmm !!!

    Hopefully it doesn’t result in more network problems , it’d suck to get stuck on bigpond servers and not be able to teleport out 😉

Trackbacks

  1. […] If the rumours are true about Australian-based SL servers finally arriving, then part of the significant frustration with the Second Life experience will be remedied. The roll-out of improved broadband in Australia is likely to occur no matter who wins next week’s election, but it’s still a while off. None of it will remediate the enormous logistical task of keeping a virtual world running across thousands of servers – that’s something that can at best be minimised as a performance issue. […]

  2. […] Telstra and Linden Lab to provide Australian servers? […]

  3. […] for Australian users of Second Life is at least another 6 months of laggy virtual world experience. There’s been rumours of a deal between Linden Lab and Telstra to locate Second Life servers locally – we can only hope. […]

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