Second Life infrastructure: progress continues

In what I think is his third update on progress in improving the infrastructure that underpins Second Life, FJ Linden (Frank Ambrose) has outlined where things are up to.

As always, his explanations are saturated with terminology and geek-speak, but the upshot is that February should see some improvements that will be noticeable to all. There’s also an admission that the past month has seen some significant stability issues – here’s hoping (again) that some improvements are on the near horizon.

Am I safe in assuming we can forget 2008 being the year of usability for Second Life and that the mantle has been passed to 2009? Given it’s mid-January 2009 and all.

Comments

  1. I like the terminology and geek speak. Those who don't understand it, ignore it. Those who do like knowing a little bit about the details of what's going on. Nothing's more annoying than supposed technical updates that have no technical information because they're made for people who are lucky to get their computers powered on. The only way we'll actually know what's going on technically at LL is if they tell us.

  2. I like the terminology and geek speak. Those who don't understand it, ignore it. Those who do like knowing a little bit about the details of what's going on. Nothing's more annoying than supposed technical updates that have no technical information because they're made for people who are lucky to get their computers powered on. The only way we'll actually know what's going on technically at LL is if they tell us.

  3. Looking at the long term, Linden Lab has made amazing improvements to Second Life, but usability is still a definite “needs improvement” area. The Lindens are slowly learning how to scale up their systems, and the grid slowly is getting more stable….. keyword there: slowly….. but hey, slow & steady wins, right? Maybe if they rushed things, they'd mess it right up & the whole thing would spin out of control.

    Don't like geek speak?
    For the resident non-geek, I wrote a quick summary of what FJs talking about at my blog.
    I

  4. Looking at the long term, Linden Lab has made amazing improvements to Second Life, but usability is still a definite “needs improvement” area. The Lindens are slowly learning how to scale up their systems, and the grid slowly is getting more stable….. keyword there: slowly….. but hey, slow & steady wins, right? Maybe if they rushed things, they'd mess it right up & the whole thing would spin out of control.

    Don't like geek speak?
    For the resident non-geek, I wrote a quick summary of what FJs talking about at my blog.
    I

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