Archives for January 2014

Ten Finkers

Ole vas vorking at da fish plant up nort in Dulut vhen he accidentally cut off all ten of his finkers.

He vent to da emergency room in the Clinik and vhen he got dar da Norsky doctor looked at Ole and said, “Okie dokie, let’s have da finkers and I’ll see vhat I can do.”

Ole said, “I haven’t got da finkers.”

“Vhat do you mean, you hafen’t got da finkers?” he said. “Lordy- it’s 2013 and Ive’s got microsurgery and all kinds of incredible surgery techniques. I could hafe put dem back on and made you like new! Vhy didn’t you brink da finkers?”

Ole says………”How da fock vas I suppose to pick dem up?”

 

Linden Lab CEO departs

Rod Humble leaves Linden Lab

Isle of Mousai, Ancient Alexandria

It’s all a bit unofficial yet, but as Daniel Voyager has posted (via Jo Yardley), Rod Humble appears to have finished up at Linden Lab. It’s hard to be surprised when any CEO calls it quits after a tenure of three years or so, but it’s interesting Linden Lab themselves have had nothing to say as yet.

I had the opportunity to share a radio spot with Rod 2 years back, and on that and in other interactions he’s always been more than polite, and I hope he picks up something fulfilling down the track. It’s also well worth having a look back at Tateru Nino’s interview with Rod Humble from February 2011.

Anyone want to guess a replacement?

Scrivener for iPad and iPhone in 2016

scrivener-ipad-2014

Update 3: The eagle has landed!

Scrivener for iOS – Here Next Week!

Scrivener for iOS is finished at long last and will be on sale in the iOS App Store from this coming Wednesday, July 20th. Here are the details:

• Price: $19.99
• Release date: 20th July
• Requirements: any device running iOS 9.0 or above (iPad, iPad Pro, iPhone, iPod Touch)
• Available in all the same territories as we sell our macOS version on the Mac App Store. (Note that 1.0’s UI is English-only, but we will be adding other languages in a free update.)
• Syncs with Scrivener for macOS and Scrivener for Windows using Dropbox (or you can copy projects between devices using iTunes)

We’ve been posting regularly on our blog covering various features you’ll find in Scrivener for iOS. You can find the posts here:

http://www.literatureandlatte.com/blog

You can also find a couple of early reviews here:

http://9to5mac.com/2016/07/14/review-scrivener-for-ios/

https://sixcolors.com/post/2016/07/hands-on-with-scrivener-for-ios/

Many thanks to everyone for their enthusiasm and support for Scrivener iOS over the years. I know it took a long time to get to this point, but I hope you like the end result. This time next week you’ll be able to carry your Scrivener projects around in your pocket.

Update 2: It now appears the development is occurring in house after some ongoing frustrations with developers.

Update: the team at Literature and Latte have added some information into their pre-Xmas 2014 newsletter, claiming it’s all systems go for a 2015 release of the iOS version:

Scrivener for iOS continues to progress (I know, I’ve been saying that for three years now). We were hoping to have it in private beta-testing by the end of the year, but are not quite there yet – although we are very close. We now expect to be entering private beta-testing early in the new year. Internal beta-testing will take a couple of months at the very least given that we have to be sure that syncing is working well and isn’t going to lose anyone’s work before unleashing it on the world, so it will be a little while yet before we start showing screenshots and talking about the release date – but it is coming. Once again, my sincere apologies for how delayed this project has been. But short of nuclear destruction, Scrivener for iOS will surely be out in 2015 at last.

=====
For those like me that use Scrivener in their daily writing lives, you may be hanging out for a version of Scrivener for iPad. It was originally slated for a 2013 release, but a change of developer has pushed that back. According to Literature and Latte, things are now on track for a 2014 release.

If you’re a writer and use an iPad, you should be slightly excited by this – if you haven’t checked out Scrivener before, here’s where to find out more. It’s available currently for both Windows and Mac.

 

A Good Catholic Joke

An old nun who was living in a convent next to a construction site noticed the coarse
language of the workers and decided to spend some time with them to correct their ways.She decided she would take her lunch; sit with the workers; and talk with them.

She put her sandwich in a brown bag and walked over to the spot where the men were eating.

Sporting a big smile, she walked up to the group and asked: “And do you men know Jesus Christ?

They shook their heads and looked at each other. Very confused.

One of the workers looked up into the steelworks and yelled out, “Anybody up there know Jesus Christ?

One of the steelworkers yelled down, “Why?

The worker yelled back,  “’Cause his Mum’s here with his lunch.

Second Life: What Makes Us Human Competition

What Makes Us Human posterThe dynamos at Uni of Western Australia have launched another great competition for content creators in Second Life. Having had the pleasure of judging some of UWA’s great art / sculpture competitions in previous years, I have no doubt this one will be another cracker. Here’s the full details via the UWA in SL blog:
A UWA 3D Creation Challenge:
What Makes us Human?
 
UWA Encourages you to Create a Model, Animation, or Simulation that reflects What Makes Us Human at a Cellular, Organ or System Level
December 1st 2013 – February 28th 2014
Prize pool: L$268,750
Open to Everyone
You be the teacher!
Models that simulate and models that stimulate! Your models can be interactive!Imagine riding a blood corpuscle through a three storey high heart, watching from “inside” the brain as an aneurysm bursts (a “stroke”).
OVERVIEW
“What Makes Us Human?” is an event run by UWA and sponsored by the School of Anatomy, Physiology and Human Biology as well as the School of Physics. We encourage you to create a model, animation or simulation that reflects what makes us human at a cellular, organ, or system level. We encourage you to create fairly accurate or representative creations or models that can be used for teaching. The aim is to enable others to learn anatomical, histological, developmental and/or physiological concepts about the human body from your work.
Entries can be submitted anytime between the 1st of December 2013 and the 28th of February 2014. Entries should have no more than 300 prims. There is no limit on the number of entries you can submit. Entries will be displayed at the UWA Virtual Gallery.
HOW TO ENTER:
Fill out the Creator’s Notecard form (available from the entry drop box, or create a new notecard with your name, the title and description of your entry, a bried bio (optional) and your rl city location (optional)) and include it with your entry. Be sure to include your name and the name of your entry in the filename of the notecard.

Place the model in the contest entry receiver at UWA Gallery HERE http://maps.secondlife.com/secondlife/UWA/64/132/250:

  • Select your item from inventory while holding down the CTRL key
  • Drag the file from your inventory to the contest entry billboard prim.
  • The outline of the billboard should turn red. You may then release your mouse button and your entry will be deposited.
  • Do the same with your Creator’s Notecard.
  • Mod/copy perms are appreciated, so entries can be displayed via temporary rezzers. This will allow for a greater number of prims/land impact for individual entries, if mod is not possible copy is adequate
If you have problems with the receiver drop the model into the inventory of FreeWee Ling (UWA Curator of Arts) or Jayjay Zifanwe (Jay Jay Jegathesan: UWA in Second Life Founder & Lead) along with a note card stating the name of the model/animation/simulation and the creator.
SUGGESTIONS
Histology (convey the microscopic structure of human tissues)
Nervous System: What are the various representations of different types of neurons?
Integumentary System: What are the structural differences between the layers of epidermis (skin)?
Muscular System: Examine structural differences and/or similarities between skeletal, cardiac, and smooth muscle cells.
Anatomy (convey the gross structure of human body parts) & Histology
Embryology & Foetology: What are various stages of embryonic and foetal development? Perhaps look at the transformation from embryo to foetus.
Anatomy
Skeletal System: What are the components of the human skeleton?
Present the anatomy of various types of joints.
Physiology (convey the processes that enable the human body and its components to function):
Nervous System: What are some of the neural pathways that enable us to perform day to day cognitive and motor functions?
Circulatory System: How does blood circulate through our body to meet the metabolic needs and maintain the normal function of cells/organs/and bodily systems.
Anatomy & Physiology
Circulatory System: How does the heart operate, and what are its different chambers and valves?
Histology, anatomy, and physiology are disciplines that go hand in hand. It is only natural that you may construct entries that draw on more than one of these disciplines in order to facilitate the learning of concepts.
Furthermore, you could also think outside the box. You can portray/convey the difference between normal features and functioning, and the abnormal or dysfunctional.
Other topics could include representations of anatomy, physiology and histology pertaining to the following systems:Digestive, Endocrine, Exocrine, Immune,  Lymphatic, Reproductive, Respiratory, Urinary, Visual
PRIZES:*
1st L$81,250 (~$330 USD)
2nd  L$62,500 (~$255 USD)
3rd  L$37,500 (~$150 USD)
4th  L$18,750 (~$75 USD)
5th  L$12,500 (~$50 USD)
Anatomy Special Prize: L$18,750 (~$75 USD)
Histology Special Prize: L$18,750 (~$75 USD)
Physiology Special prize: L$18,750 (~$75 USD)
Total Prize Pool = L$268,750 (~$1,090 USD)
*(Prizes will be awarded in Linden Dollars. US Dollar equivalents are shown for reference.)

Contest Entry Rules (ESSENTIALS):
  • By submitting an entry, you agree to allow the University of Western Australia to use your model/animation/simulation for teaching and learning purposes, and for promotion of UWA’s programs.
  • Maximum land impact for any entry is 300. Mod/Copy perms are appreciated so we can rez/remove entries on demand, however, if mod is not possible, copy is appreciated.
  • Size is not technically limited, but may not interfere with other exhibits or activities on the sim.
  • Script lag, light or particle emitters, or sounds should be confined to the area of the entry.
  • Contact FreeWee Ling, curator, regarding any special requirements such as orientation, media parcels, environmental needs, etc.
  • We encourage the submission of all-original work. If any component of your entry is the result of rendering work that has originated from another author, whether or not it is under copyright, you must have permission to use it and acknowledge the original author of the component.
Judging Panel:
Professor Stuart Bunt (Anatomy)
Professor Geoff Meyer (Histology)
Assistant Professor Gavin Pinniger (Physiology)
Jay Jay Jegathesan (Founder & Lead – UWA in Second Life)
FreeWee Ling (UWA Second Life Curator & Designer)
Teresa Clune (UWA APHB Contest Administrator)
ENTRIES CLOSE FEBRUARY 28th 2014
Cranial nerve models, like the one pictured in the competition poster, can be viewed at the University of Kentucky’s Cranial Nerve Skywalk in Second Life. To teleport there, click HERE.

Condoms and smoking

Lady 1: What’s that?

Lady 2: A condom. This way my cigarette doesn’t get wet.

Lady 1: Where did you get it?

Lady 2: You can get them at any drugstore.

The next day…Lady 1 hobbles herself into the local drugstore and announces to the pharmacist that she wants a box of condoms. The guy looks at her kind of strangely (she is, after all, over 80 years of age), but politely asks what brand she prefers.

Lady 1: It doesn’t matter as long as it fits a Camel.

(The pharmacist fainted.)

Previous Posts