Virtual Sydney CBD slowly taking shape

As we’ve previously mentioned, SydSim is Telstra’s replica Sydney CBD that started development in November 2007. In December I was critical of the build’s nature.


I dropped in again this week and there’s been some significant progress i.e. a lot more buildings and other objects. It’s starting to show some potential although I’m still uncertain as to how engaging it’ll be. That will probably depend on the rental aspect – if the right sort of tenants move in then a momentum of its own will develop.

I contacted BigPond’s media contact for comment on the build’s progress but haven’t received a response as yet. What are your thoughts – is SydSim something you’d like to be part of or is it too much like a mirror world?

SydSim is on its way

Telstra have announced the development of a replica of the Sydney CBD on their suite of islands. It’s a development with business firmly in mind:

“At SydSim, real world businesses will soon be able to explore the commercial opportunities available in the virtual world, by renting an office or shopfront at the virtual location of their existing real world premises.

This is an opportunity to secure top-notch locations in a 3D virtual skyscape of Sydney’s CBD, and see what sales, marketing and employee collaboration opportunities are available, without the fuss of setting up their own island.”

When we contacted Telstra and asked when SydSim would be a reality, we were told it was already live. All I could find this evening was the start of a build on two new sims: Martin Place and Loftus:


There’s never been any doubts about Telstra’s commercial focus within Second Life – this is an obvious evolution from the successful land rentals and the recent expansion of two more sims. I’d imagine there’ll be no problems selling the SydSim real estate – the real challenge will be managing lag issues on what is already a popular neck of the woods.

What’s not in doubt is Telstra’s committment to SL – the other Australian Telcos have some major catching up to do in the virtual world sphere.

Check it out in-world

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