Like any party, success is never a certainty and we’re the first admit we had pre-party nerves. That said, more than a hundred Australian SL users turned up for the launch party over the three-hour period. We actually managed to crash the Koala sim at one stage when more than forty people were partying.
What became apparent over the nearly four hours the party lasted was that there’s a definitive belief amongst Aussie SL users that they want community spaces to meet and interact. That’s part of our brief and we look forward to providing more opportunities in the future. And we’d also appreciate your input on what you’d like our in-world presence to provide you. A poll on that issue will appear in the near future. First – a pictorial sample of SLOz HQ:
The launch was also the first outing for the SLOz logo:
This site will change to reflect the new look in coming weeks.