One billion in virtual worlds by 2017

That’s the claim by Strategy Analytics, an international strategic and consulting services firm.

Of course, registrations don’t mean too much, it’s the active users that do. That said, if ten percent of those billion end up active it’s still a large market. Add to that the likelihood of greater activity by registration as usability improves and we’re talking large numbers indeed.

Thanks to Massively for the heads-up.

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