True traffic measurement in Second Life – when?

Linden Lab today announced that there’ll be some more work done on determining what is truly a popular location in Second Life. Determining true traffic / engagement in Second Life is one of those holy grails that has remained elusive.

We ran our own traffic measurements for a couple of months but the administrative burden became prohibitive. The Project Factory provide a weekly update on the most popular corporate presences and Tateru Nino’s Mixed Reality Headcount was the most comprehensive attempt I’ve seen but it ceased at the end of 2007.

If you’ve got thoughts on how traffic should be measured, here’s how to get involved:

We are opening up the discussion about the future of Traffic: anyone from our community who is interested is invited to join the “LL Traffic Future” group for further updates and info about inworld brainstorming sessions to come. To find it in Second Life:

Click Search button on the toolbar at the bottom of your screen, then click All tab (on the left).
Search for “LL Traffic Future”.
Click the match that comes up in results, then click “View Full Profile”.
Click the “(Join L$0)” button and you’re in!

I’d like to hear your thoughts – for you what makes a presence in Second Life popular?

(Disclosure: The Project Factory are an advertiser on this site)

Is Second Life’s new search functionality being gamed?

The Grid Live has some fascinating screen grabs taken from another blog showing masses of avatars gathered in a small area – allegedly to boost that location significantly in the search rankings.

Traffic / popularity is contentious at the best of times and stunts like this, if proven to be true, make the search function as useful as age verification. Neither are much chop at objectively measuring much at all.

How would you make search in Second Life fairer?

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