Armory Island

If weapons are your thing, then Armory island may be worth adding to your landmark list. It’s owned by Australian Apollo Case. Apollo describes his island thus:

“Armory Island is Second Life’s largest virtual arms area with almost fifty independent exhibitors. There is a broad range of weapons, shields, clothing and gadgets for every avatar”.

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An example of what’s on offer can be seen here:

Armory Island even has a motto: “Come for the guns, stay for the fun”

Check it out in-world

Philip Rosedale (Linden) appears in The Age

Interview is right here (reprinted from The Guardian).

As mentioned on SL insider, there’s nothing particularly ground-breaking in the interview although Rosedale’s commitment to opensourcing and interoperability is demonstrably significant.

ABC: Island damage ‘server error’ not griefing

The ABC’s Abi Goldflake has clarified the cause of the damage done to ABC Island on 22nd May:

“We’ve now finished investigating the ‘griefing’ episode on ABC Island on 22 May with Linden Labs. I’d like to set the record straight publicly here. It was definitely not a deliberate act of vandalism but was in fact a server error caused by the island crashing during a routine back-up. Linden Labs were able to restore the island to its normal state through a rollback a few hours after we requested it. Despite some inaccurate stories in the press, there was no cost or long-term damage to the ABC Island. As I said at the time, we’re very grateful that we have such a strong community on the island who alerted us to the problem and were on hand all day to help with the situation.”

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As we reported at the time, we believed the damage was unknown rather than griefing-related. Either way it has indeed been a great example of members of the Australian SL community working together.

BigPond and ABC make debut on NWN’s Headcount

Veteran aussie SL writer Tateru Nino has released her Mixed Reality Headcount for this week, and as promised the Telstra and ABC presences were measured and feature prominently – The Pond at number four and ABC Island at number eight.

Tateru has invited comment on the stats.

The SLOz Traffic Index is on its way

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Over the past few months the level of interest in Australian-run presences in SL has grown significantly. On an international basis, New World Notes have a comprehensive system covering the top 10 companies for that week. Our measure, the SLOz Traffic Index (STI) will be a little broader than that. What we’re setting out to achieve is:

1. an indicative measure of what Australian presences are getting the most attention.
2. we won’t be comparing against international presences, just Australian ones – there are already measures out there for that.
3. where a presence has multiple areas (like ABC Island, BigPond) we’ll measure the most popular area only. We’re not looking to provide exact traffic, more trends on what areas are attracting people on a continual basis.

Each business will have their traffic stats measured a minimum of ten times across the month – more on the methodology when we publish the first report.

Whether you’re a business owner, educational institution or other organisation, contact us to give us your presence’s location and we will add it to our monitoring list. We’ll publish the first STI in approximately two weeks time.

World Stock Exchange expands, partners with World Internet Currency

The World Stock Exchange (WSE) run by Australian Luke Connell (LukeConnell Vandeverre) has announced its expansion in both a geographic and business sense. A location move to Silicon Island has occurred with promise of a fully independent sim online in the future.


The WSE in its original location

On the human resource front, a “full-time” Chief Operating Officer, Executive Assistant and three ‘WSE consultants’ have come on board. No disclosure occurred in the announcement of any share options or other remuneration that would be given to the new staff. Of interest is that one of the three WSE consultants, Adonis Action, is the “current owner of Action Mortgage &
Investment (AMI)”, which is listed on the WSE itself.

Integration of the World Internet Currency with WSE was also announced – more on this in a future story. Linked to this is the following statement by Luke Connell:

“The WIC will is a key part of our overall strategic plan and in anticipation to the integration of the WIC and WSE we have approved many IPO’s that pass the WSE Listing Rules, Terms of Service and Constitution.

The increased number of IPO’s has minimal impact on the overall market and almost no impact on the ability for a solid business with a detailed prospectus and reasonable marketing to raise the capital they require by successfully filling their IPO and being what is called fully subscribed”.

At SLOz we’d be interested in perspectives on the above claim – that a sudden surge in IPO approvals would have “minimal” impact.

Finally, the announcement discloses the potential for a close alliance with Anshe Chung, described in the following way:

“Anshe Chung is major shareholder of Hope Capital Ltd and of many companies listed on the WSE. Anshe has launched her own exchange with a focus on listing her own companies called Dreamland Stock Exchange. Most companies will still be listed on the WSE. We expect the DSE to be an ethical exchange that holds strong virtues. This is the only exchange that will have a close alliance to the WSE”.

We’ll be following up this story in coming days including an attempt to clarify the context of a “close alliance” with Anshe Chung.

AIIA makes its SL debut

The Australian Information Industry Association is a peak body representing the Australian Information and Communications Technology (ICT) industry. In their own words:

“AIIA sets the strategic direction of the ICT industry, influences public policy, engages industry stakeholders and provides member companies with business productivity tools, advisory services and market intelligence to accelerate their business growth.”

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Their in-world presence provides a kiosk and presentation area – expect a number of events in coming months on SL and its relationship to the Australian ICT industry.

Check it out in-world

Interview – Gizzy Electricteeth (Kelly Daly), IBM

Gizzy Electricteeth (aka Kelly Daly) is another Australian in SL that has been a very active participant in a range of areas. As training and technology lead for IBM Australia in SL, she’s busy enough. On top of that she’s played a training role for Aussie residents, recently commencing the Prim School series on ABC Island which shows residents how to create objects in SL.

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We caught up with Gizzy this week to find out a little more:

Lowell: Tell us a little about yourself – where did you grow up, get educated etc?

Gizzy: I was born in Adelaide, and got dragged kicking and screaming to Ballarat when I was 5 (apparently that’s too young to move out of home – I asked!!). My formative years were all spent there, up to and including my Bachelor degree in computer science from the University of Ballarat. It was here that I also started working for IBM part time while in the final year of that degree. Once my degree was complete I moved to Melbourne (still working for IBM), and started my masters at RMIT part time. This took a LOT more years than intended as part way into it I was enlisted to give tutorials and labs, and then later to be a replacement lecturer for several subjects when the usual lecturer was unavailable. This all culminated in lecturing my own web subject, emergency lecturing some database subjects, and continuing working giving labs and tutorials in most of the subjects which I had already completed. The result was my Masters took about 4 years longer than intended =)

I am owned by three completely loony cats – the youngest of which is named Linden (thanks to my fiance!!).

Lowell: Where have you worked prior to IBM?

Gizzy: I have been ten years now with IBM – prior to that were the usual round of part time uni jobs at random computer shops, pizza shops, etc 😉 And the RMIT thing (more “while at” than “prior to” =) )

Lowell: Can you describe for us your current role at IBM?

Gizzy: My role at the moment is training and tech lead in Second Life building projects, also research and rapid prototyping for potential SL projects. My role about a month ago was as a Linux Kernel developer.

Lowell: What are IBM’s objectives for their presence in SL? And where does the IBM Australian Development lab fit in?

Gizzy: We are researching and learning as much as we can on virtual worlds. I say virtual worlds here as we are not focussed solely on Second Life, but over a large range of products. IBM’s aim is to assist in making virtual worlds ready for general consumption for both business and home.

Earlier in the year, IBM’s CEO, Sam Palmisano, announced $100 million USD to be spent on research into ten key focus areas which were chosen through an “Innovation Jam”. Employees, family members and friends were all asked to submit ideas on how they think IBM could improve areas such as environment, work and life balance and health, technology, etc… Virtual worlds was one of the top areas of interest shown through this, and therefore was a part of this funding announcement. In fact, Sam made this announcement in the forbidden city, Beijing in real life AND Second Life simultaneously =)

The Australia Development Lab fits into this by being the Australian arm of the emerging business organisation created around virtual worlds as a result of Sam’s funding. We currently have a team of two people working full time in this area (myself included), and a whole host of others who volunteer their time to increase their knowledge in this arena (and to have fun – because they love it!)

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Lowell: Can you tell us about some of the projects you’ve been involved in, including the Australian Open project?

Gizzy: I have been involved mostly in internal build projects such as IBM PartnerWorld, ADL, several client demos and a little with the Sears and Circuit City builds. And, of course, the Australian Open.

The Australian Open was the first large customer build that I have been involved with. We had a three person development team (myself on building, my Australian colleague on scripting, and a US based colleague on graphics – displaying the collaborative nature of working within Second Life 😉 ). Each of us assisted with all areas of the build, although for the majority of this project we kept to our defined roles, and that really seems to work well on larger scale projects. We had a live feed of ball positioning data coming from the IBM technical team onsite, which we could then manipulate into SecondLife coordinates and recreate the game on the tennis court in our island just a few seconds behind reality. Using this data we were able to determine where a player would need to be standing to hit the ball, and move a pose ball to this location so that we could have an avatar sitting on the pose ball and look to be playing the game of tennis. This provided people with a view of the ball coming at them as if they were the played on the court. Ever wanted to be Federer? We also had live data of all match information – scores from past and present matches on all courts throughout Melbourne Park, scheduling information, etc. These were able to be seen at all times on various score boards and match update centres throughout the island, and also via a heads up display that could be used from anywhere within SecondLife. The build itself took a great deal of detail from the real Rod Laver Arena and the surrounding grounds, right down to a virtual recreation of the tennis ball shaped Garden Square at the back of the arena. All of this build was based on photographs.

There is a YouTube demo of the Australian Open build here.

IBM as a whole has been involved in MANY more projects, and we have people from all over the world working on both internal (IBM) and external (customer) projects.

Lowell: What specifically about SL limits you achieving what you’d like to in projects?

Gizzy: I am VERY MUCH looking forward to learning how to use sculpted prims in Second Life =) And some better scripting!

Lowell: Have you had any involvement with other virtual worlds and if so which one/s?

Gizzy: Personally, I have not looked much further than Eve Online or World of Warcraft. I spend so much time inside of Second Life that I no longer seem to have a first! =)

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Lowell: What excites you most about your work in SL?

Gizzy: At the moment the same thing that excited me about teaching at RMIT – seeing people grow and learn as a result of information that I can share with them =)

It is also exciting working with new technologies before they become mainline, working out what can or cannot be done with these technologies. It is a lot of fun =)

Lowell: Any predictons you’d like to make about SL development over the next year?

Gizzy: Not necessarily a prediction so much as a hope… Linden Labs have open sourced the client and there are rumours of the server to follow. With my Linux and Open Source/Open Standards background, I would truly love to see this come to light.

Lowell: Three favourite places you keep coming back to in SL?

Gizzy: DE Designs (my avatar is ALWAYS dressed in stuff from here!!)

The build of the Yankee Stadium by the Electric Sheep Company was very much an inspiration when we decided to do the Australian Open:

I don’t know that there is another single build that I keep returning to more than any other (apart from my own current projects through necessity ;)…

I love to look around at other pretty builds – places where the architects have ignored real world constraints and built for what works within SecondLife… Such as Text100 Island, ABN AMRO and almost any build by Dalian Hansen (he is TRULY an inspiration), Electric Sheep or Aimee Weber.

Doing Business in Second Life by Skribe Forti

Aussie SL resident Skribe Forti has directed a machinima video entitled ‘Doing Business in Second Life’. Skribe is part of virtual marketing firm Inside This World and the video provides their perspective on Second Life and its business opportunities.

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A figure of $40 000 figure for development costs on an island is quoted as a ballpark for business. That amount of money could certainly be spent (and more) but I’m also aware of a number of islands under development for nearly half that – more on those in coming weeks. I’m also not sure that the ability to get people in a room in Second Life for a group hug is necessarily a selling point 😉 Major kudos though for an overview of both the upside and downsides of SL for business and brands.

Overall, well worth a view.

Free conference space available

If you’re an educational institution, non-government organisation or charity, we’re pleased to make available SLOz HQ for free. Think of it like the local CWA or Town Hall.

There are three main areas available for small conferences, meetings or social gatherings:

1. Main conference room: this will comfortably seat 40 people and another ten or so standing – which given that SLOz HQ is on a mainland sim is about the limit anyway. There’s a video screen and lectern as well.

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2. Meeting room / offices: there are two offices and a meeting room for smaller meetings.

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3.Social area: This is a regularly used area – lots of open space.

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There’s also an outdoor BBQ area if needed.

To use the facilities just IM Lowell Cremorne in-world or contact us. For-profit entities are also welcome to utilise the facilities at a cost of $2000L per full day.

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